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Drumjam 1.2 Review and playing 2014/01/01

Posted: Fri Jan 03, 2014 4:57 am
by obiwahnkentobi
a sneak preview from the upcoming Drumjam version 1.2.....

http://youtu.be/MCEO-O_gAoI

have fun....

Re: Drumjam 1.2 Review and playing 2014/01/01

Posted: Mon Jan 06, 2014 10:03 pm
by TheloniusX
My dreams have come true... Time Signatures!!! This is only going to be version 1.2??? Cannot imagine what will become of version 2.0... Awesome!!! Any word on the date???

Re: Drumjam 1.2 Review and playing 2014/01/01

Posted: Tue Jan 07, 2014 12:38 am
by jesse
Quite soon, plan to submit it later this week!

Re: Drumjam 1.2 Review and playing 2014/01/01

Posted: Sat Jan 25, 2014 3:30 pm
by Justinfobes
Any word?

Re: Drumjam 1.2 Review and playing 2014/01/01

Posted: Wed Jan 29, 2014 8:24 pm
by martygras
Bam! It's up.
I would love to hear some impressions of the IAP's. Although at $1 each I should just get them.

Re: Drumjam 1.2 Review and playing 2014/01/01

Posted: Wed Feb 05, 2014 4:18 pm
by martygras
8 beats max? I thought we would be able to get 9/4 measures. Am I missing something?

Re: Drumjam 1.2 Review and playing 2014/01/01

Posted: Thu Feb 06, 2014 10:18 am
by jesse
You are not missing something. I tried to explain before that this was a compromise solution, basically taking our existing 8 beat collection of loops and letting you run them at any subset of their length (down to 2 beats). It worked better than we expected, so we included it as a feature, although certain beat counts don't really compare with rhythms designed for that signature.

To do >8 using the same loop content would involve making some compound combinations play back (like 4 followed by 5, etc) and was a bit beyond the scope we wanted for this update. That's not to say we won't do it in the future though!

Re: Drumjam 1.2 Review and playing 2014/01/01

Posted: Thu Feb 06, 2014 3:57 pm
by martygras
I'll just have to do some slice and splice in MT DAW or Auria. Sorry I hadn't ween earlier discussions. I'll have to go through some older posts.