DrumJam v1.2 Released

Release announcements and other news
jesse
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DrumJam v1.2 Released

Postby jesse » Thu Jan 30, 2014 12:48 am

DrumJam v1.2 is now live! Here are the update notes:

  • Additional loops and instruments available for In-App Purchase.
    • Electro Pack - Includes various electro kick, snare, hihat, and Wavedrum loops, plus six custom electronic and electro-acoustic kit instruments.
    • North Indian Pack - Dholak loops and pad instrument, Khartal loops and pad instrument, Tabla Tarang pad instrument, and Phakawaj loops.
    • Taiko Pack - Taiko loops: Chappa, Kane, Shime, and Okedo. Taiko Hira/Shime combo instrument.
    • Tamborines and Textures Pack - Dark and bright tambourines instruments, metallic and seeds texture instruments.
    • Tuned Percussion Pack - Various tuned percussion instruments: Garrahand, Mbira, Giant Mbira, metal and wooden Balafon, and Butone.
    • Cymbals Pack - Five various ride cymbal loop sets, along with a combination cymbal pad instrument.
  • BEDLAM chaotic pad instrument effects: randomized pitch, pan, glitch, and reverse as you play the pads.
  • Inter-App-Audio support (IAA).
  • Added control for the loop beat count, to alter the effective time signature (2 through 8 beats per loop).
  • Added Drop Chance control that causes the auto-repeat to randomly drop hits when dragging on the pads.
  • Additional user preset export options
  • Master limiter effect added
  • Loop pitch is now adjustable (all loops together)
  • MIDI clock sync improvements
  • Streamlined settings
  • AudioCopy v2 support
  • iOS7 optimizations

We'll be adding more downloadable content periodically, some of which will be free!

Video demos of the new features and sounds should show up soon. Special thanks to @boone51 and @obiwahnkentobi for testing some of this stuff out for us and giving valuable feedback!

hallygally
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Joined: Sat Sep 01, 2012 12:00 pm
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Re: DrumJam v1.2 Released

Postby hallygally » Thu Jan 30, 2014 4:20 am

Jesse,
thanks for the update, it´s great and makes the best even better. Nothing more to say than just "Well done, perfect. Wow." :D

martygras
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Re: DrumJam v1.2 Released

Postby martygras » Thu Jan 30, 2014 2:18 pm

Alternate time signatures was the only thing holding me back. Now I'm free to try some 7/4 and 9/4 rhythms.
All the other additions are icing on the cake.

Thank you so much for this update.

jesse
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Joined: Mon Aug 27, 2012 3:10 pm
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Re: DrumJam v1.2 Released

Postby jesse » Thu Jan 30, 2014 6:06 pm

martygras wrote:Alternate time signatures was the only thing holding me back. Now I'm free to try some 7/4 and 9/4 rhythms.
All the other additions are icing on the cake.


Well, 9/4 will be difficult.... our compromise solution doesn't work for everything... you can set the number of beats of the loops to use (from 2-8) from the existing loop content. So you can get decent approximations for some rhythms, but it isn't a universal solution. Doing dedicated loops for every instrument and every variation and every time signature would have been far too resource intensive, so we settled on this compromise for now.


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